Monday, August 9, 2010

Week 1 Change: Prof. Kees Dorst

Designing Sydney


We were very lucky to have Prof. Kees Dorst kick off our lecture series for Designing Sydney. The lecture topic was 'Change' - the changing nature of design in society and the various disciplines, fast-forwarding ten years from now. Dorst explored the the current trends of globalisation, sustainability, the digital age, values, complexity and research and their influence on the future of design.


I found his perspective on the next ten years very interesting, especially the concept of ‘core design’- the shift from designing solutions to re-framing the problem. Re-framing involves designing questions in regards to; experimentation, contexts, scenarios, reflection, paradoxes, etc... to better explore where we are and where our problems are. By posing the right questions first designers are able to come up with more holistic solutions to the problem.


Dorst also said, in the next 10 years designers will have to 'prove the value of design'. This statement ties into the Interactivating the City lab which is focussed on new ways of interacting with our environment.


Method Cards for IDEO- 51 card deck to inspire design









The IDEO method cards are one way designers from different disciplines can work together to re-frame the problem space.





They are used to make a number of different methods accessible to all members of a design team, to explain how and when the methods are best used, and to demonstrate how they have been applied to real design projects.
 The Interactivation Lab
Don't Think Interface- Think Functions


During Bert's lecture we learned about two key themes to this lab- interactive and e-cology.


Interactive- Responsive. See, hear, touch.
Electric E-cology- Distributed interaction, networked.


The tutorial and workshop this week centered around exploring imaginative interactive products. We formed disciplinary groups and were assigned products relevant to our field. Our Industrial group was given the scenario...
"Imagine a wrist watch that tells you when the train you're heading for is delayed"
We immediately began to record everything that came to mind. The main issues which were addressed included; stakeholders, contexts, functioning and interface. We were able to draw parallels between this product and existing products such as ParkPatrol a phone application by CrwdPower. CrwdPower is a start up based in Sydney, Australia- and focuses on iphone and android mobile applications. Their first product released for user communities is ParkPatrol.


ParkPatrol - Parking Cop Early Warning App
http://itunes.apple.com/au/app/ParkPatrol/id348378840?mt=8
ParkPatrol helps you stay one step ahead of parking fines by crowdsourcing Parking officer alerts.

Bert also spoke to us about the ideas associated with E-cology and distributed interaction. He explained the below diagram, which explores the interaction process between our computer systems and humans.


HUMAN                                           COMPUTER

senses                                               display     

perception        INTERACTION         memory

memory                                            processing

action                                               controls


While considering this diagram, we formed another group to discuss how we could use advanced distributed technology to enable everyone to pay this fair share for parking.
I'll talk about our findings in next weeks blog.


References:

http://www.ideo.com/
http://www.itunes.apple.com.au/

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